Core Update
- Multiplayer flow now runs on Peribind backend lobby + match lifecycle (registry + dedicated instances).
- Finished matches are properly closed to avoid ghost lobbies and stale rejoin paths.
- Improved validation for busy/already-in-match players to prevent invalid join/reconnect states.
Player Account and Profile
- Authentication flow updated around Unity Player Accounts.
- Added profile data sync to backend player records using Unity player identity.
- Player Profile scene added with display name, match history, and leaderboard view.
- Display name persistence improved (no overwrite by login sync after customization).
Results, History, Leaderboard
- Match result reporting endpoint integrated for completed games.
- Player profile stats and recent matches endpoints enabled.
- Leaderboard endpoint enabled for current ranked overview.
Launcher and Distribution
- Release delivery standardized with HTTPS + SHA256 verification.
- Patch notes integration updated for launcher releases.
- Launcher UI readability and layout improved (status/progress/presentation cleanup).